3D FOOTWEAR Personal exploration of different forms, shapes, details, and materials. An ongoing exercise of creativity with no boundaries. PROGRAMS USED: Blender, KeyShot, Gravity Sketch, FUSION360, SOLIDWORKS, ZBrush, Maya, Photoshop, Illustrator
Timeline: 1.5 Weeks
An exercise of creating a photorealistic representation of the Alphafly with the see-through Atomknit weave constructed upper, ribbed laces, patterned midsole/outsole, carbon Flyplate, insole, and Zoom Air units. The goal was to create a shoe model that looked as real as possible.
Timeline: 1 Week
Combining 3D poly-modeling and sculpting, the goal of this project was to mix and match different techniques to create an organic looking 3D printable shoe using efficient methods.
A project on utilizing normal maps via baking in order to reduce the overall polycount for a smoother and more efficient workflow. A first time exploration of using Blender's built-in animation tools as well.
XENO 3D PROCESS
Timeline: 1.5 weeks
A quick breakdown of the industry 3D techniques I used to create XENO.